Augmented reality product display system on a 360-degree view inside store.
Masaya OhtaShunsuke NaganoHiroki OtaniKatsumi YamashitaPublished in: GCCE (2014)
Keyphrases
- augmented reality
- live video
- head mounted display
- head mounted
- virtual objects
- mixed reality
- human computer interaction
- multi user
- input device
- markerless
- real environment
- user interface
- real time
- multiple views
- virtual reality
- mobile augmented reality
- computer generated imagery
- real scenes
- product design
- gaze contingent
- computer generated images
- molecular structures
- fiducial markers