Usability perception of different video game devices in elderly users.
Ramon R. PalacioChristian O. AcostaJoaquín Cortez GonzálezAlberto L. MoránPublished in: Univers. Access Inf. Soc. (2017)
Keyphrases
- video games
- usability problems
- user experience
- user centered
- educational games
- user satisfaction
- user interface
- usability testing
- learning experience
- smart phones
- game design
- information seeking
- touch screen
- physical activity
- learning tools
- mobile applications
- user involvement
- user interface design
- user interaction
- machine learning
- computer games
- website
- physical world
- game playing
- game play
- user profiles
- virtual environment
- social media
- recommender systems
- fall detection
- mobile devices
- ambient intelligence
- activity recognition