Multi-resolution terrain rendering using summed-area tables .
Shi LiChuankun ZhengRui WangYuchi HuoWenting ZhengHai LinHujun BaoPublished in: Comput. Graph. (2021)
Keyphrases
- multiresolution
- view dependent
- real time rendering
- wavelet transform
- terrain modeling
- high fidelity
- high quality
- computer graphics
- ray tracing
- wavelet domain
- real time
- databases
- texture mapping
- database
- coarse to fine
- image synthesis
- hierarchical representation
- subband
- volume rendering
- neural network
- coarse to fine strategy
- rendered images
- image based rendering
- graphics hardware
- three dimensional
- image warping
- image registration
- image coding
- image compression
- tabular data
- image based modeling
- digital elevation models
- d objects
- database systems
- photorealistic
- xml documents
- d scene