(Re-)Framing Virtual Reality.
Rémi Sagot-DuvaurouxFrançois GarnierRémi RonfardPublished in: WICED@Eurographics/EuroVis (2022)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- virtual humans
- computer graphics
- augmented reality
- computer animation
- virtual museum
- interactive virtual
- multi sensory
- virtual world
- photorealistic
- virtual training
- virtual reality technology
- force feedback
- tangible user interface
- collaborative virtual environments
- virtual space
- privacy preserving
- dynamic environments
- mobile robot