A Prototype of a 3D Shooter Game for the Visually Impaired Player.
Rogerio Eduardo da SilvaPedro Neves RitoPublished in: JCSG (2023)
Keyphrases
- game play
- video games
- game engine
- computer games
- game design
- learning experience
- game mechanics
- educational games
- serious games
- game playing
- game development
- multi player
- repeated games
- game based learning
- game players
- two player games
- imperfect information
- database
- digital games
- learning processes
- user experience
- game theory
- game theoretic
- board game
- adventure game
- boolean games
- visually impaired users
- virtual environment
- learning process