Database-Driven Real-Time Heuristic Search in Video-Game Pathfinding.
Ramon LawrenceVadim BulitkoPublished in: IEEE Trans. Comput. Intell. AI Games (2013)
Keyphrases
- heuristic search
- path finding
- video games
- database driven
- search algorithm
- search space
- state space
- learning experience
- game play
- computer games
- search strategies
- heuristic search algorithms
- design patterns
- planning problems
- heuristic function
- path planning
- evolutionary algorithm
- game playing
- bidirectional search
- web databases
- optimal path
- user friendly
- domain independent
- orders of magnitude
- artificial intelligence
- information extraction