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Multi-level tetrahedralization-based accelerator for ray-tracing animated scenes.
Aytek Aman
Serkan Demirci
Ugur Güdükbay
Ingo Wald
Published in:
Comput. Animat. Virtual Worlds (2021)
Keyphrases
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ray tracing
image synthesis
photorealistic
computationally intensive
computer vision
complex scenes
dynamic scenes
parallel implementation
texture mapping
real time
specular reflection