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AdaNeRF: Adaptive Sampling for Real-Time Rendering of Neural Radiance Fields.
Andreas Kurz
Thomas Neff
Zhaoyang Lv
Michael Zollhöfer
Markus Steinberger
Published in:
ECCV (17) (2022)
Keyphrases
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adaptive sampling
real time rendering
monte carlo
random sampling
computer graphics
gpu implementation
image synthesis
image based rendering
neural network
frame rate
control charts
illumination conditions
real time
light field
computer vision
vision system
dynamic programming
free form