Creating a Virtual Activity for the Intangible Culture Heritage.
Cheng YangDongmei PengShouqian SunPublished in: ICAT Workshops (2006)
Keyphrases
- augmented reality
- virtual environment
- digital museum
- activity patterns
- virtual reality
- three dimensional
- virtual objects
- digital libraries
- cultural heritage
- human computer interaction
- digital archives
- brain activity
- neural network
- virtual world
- human activities
- mobile devices
- virtual laboratory
- image sequences
- e learning
- artificial intelligence
- learning algorithm