Batch steganography and the threshold game.
Andrew D. KerPublished in: Security, Steganography, and Watermarking of Multimedia Contents (2007)
Keyphrases
- computer games
- game theory
- video games
- educational games
- game playing
- game theoretic
- learning environment
- nash equilibrium
- serious games
- data hiding
- batch learning
- threshold selection
- perfect information
- batch mode
- spread spectrum
- imperfect information
- information hiding
- jpeg images
- virtual world
- search algorithm
- game development
- optimal strategy
- high capacity
- board game
- digital images
- real time strategy games
- cooperative game