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Speed sonic across the span: building a platform audio game.

Michael A. Oren
Published in: CHI Extended Abstracts (2007)
Keyphrases
  • real time
  • multimedia
  • high speed
  • signal processing
  • video games
  • nash equilibrium
  • educational games
  • data sets
  • virtual world
  • game theory
  • computer games
  • game play
  • game design
  • optimal strategy
  • learning games