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Medusa: a proximity-aware multi-touch tabletop.
Michelle Annett
Tovi Grossman
Daniel Wigdor
George W. Fitzmaurice
Published in:
UIST (2011)
Keyphrases
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multi touch
multi user
hardware and software
digital signage
social learning
multi channel
social networks
three dimensional
database systems
user interface
software engineering
computer systems
augmented reality