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Evaluation of a Virtual Reality-based Baseball Batting Training System Using Instantaneous Bat Swing Information.
Liyuan Zou
Takatoshi Higuchi
Haruo Noma
Roberto Lopez-Gulliver
Tadao Isaka
Published in:
VR (2019)
Keyphrases
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virtual reality
virtual training
computer graphics
three dimensional
computer animation
computer vision
e learning
virtual world
interactive virtual