OAL: an Implementation of an Actor Language on a Massively Parallel Message-Passing Architecture.
Jean-Louis GiavittoCécile GermainJulian FowlerPublished in: EDMCC (1991)
Keyphrases
- message passing
- massively parallel
- parallel computers
- shared memory
- message passing interface
- parallel computing
- belief propagation
- processing elements
- parallel architecture
- fine grained
- high performance computing
- distributed systems
- approximate inference
- programming language
- parallel architectures
- parallel machines
- factor graphs
- distributed shared memory
- inference in graphical models
- hardware implementation
- sum product
- hardware architecture
- computer architecture
- markov random field
- sum product algorithm
- parallel programming
- graphical models
- np hard
- reinforcement learning
- computer vision