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Neuroevolution of content layout in the PCG: Angry bots video game.
William L. Raffe
Fabio Zambetta
Xiaodong Li
Published in:
IEEE Congress on Evolutionary Computation (2013)
Keyphrases
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video games
game play
learning experience
learning tools
game design
computer games
user experience
game engine
game players
educational games
multimedia content
artificial neural networks
multimedia
metadata
computer assisted
case study
website
game development
social networks