A two-stage network interdiction-monitoring game.
Di H. NguyenYongjia SongJ. Cole SmithPublished in: Networks (2023)
Keyphrases
- real time
- network structure
- computer networks
- peer to peer
- video games
- network model
- decision support
- monitoring system
- game design
- network traffic
- computer games
- network traffic monitoring
- max min
- game play
- complex networks
- cooperative
- communication networks
- network management
- game theory
- imperfect information
- network monitoring
- perfect information