An application oriented humanoid animation system based on VRML.
Mamoru EndoTakami YasudaShigeki YokoiPublished in: ICPADS Workshops (2000)
Keyphrases
- application oriented
- motion capture
- virtual reality
- computer animation
- computer graphics
- humanoid robot
- human body
- virtual humans
- human motion
- degrees of freedom
- virtual environment
- data mining
- human computer interaction
- virtual world
- learning algorithm
- pose estimation
- multi view
- database systems
- high level
- three dimensional
- motion planning
- computer vision
- search engine
- databases