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Gaming and Gaming Disorder: A Mediation Model Gender, Salience, Age of Gaming Onset, and Time Spent Gaming.
Frank D. Buono
Erina Paul
Matthew E. Sprong
Emma C. Smith
Amir Garakani
Mark D. Griffiths
Published in:
Cyberpsychology Behav. Soc. Netw. (2020)
Keyphrases
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computer games
virtual environment
educational games
probabilistic model
high level
probability distribution
video games
formal model
neural network
objective function
digital games
prior knowledge
hidden markov models
computational model
theoretical framework