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Improving Mood for People with Depressive Disorders: Designing and Developing a VR Game.
Alice J. Lin
Charles B. Chen
Fuhua (Frank) Cheng
Published in:
VISIGRAPP (1: GRAPP) (2020)
Keyphrases
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virtual reality
virtual world
game theory
virtual environment
video games
game theoretic
game playing
information systems
game play
image processing
educational games
serious games
cooperative
game design
genetic algorithm
optimal strategy
pursuit evasion