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Teaching Tangible Interaction Design.

Keiichi SatoWilliam Verplank
Published in: Symposium on Designing Interactive Systems (2000)
Keyphrases
  • tangible interaction
  • interaction design
  • augmented reality
  • design space
  • learning environment
  • design process
  • case study
  • information technology
  • user interface
  • online learning
  • learning design