A chatbot-guided learning experience in the inquiry science classroom.
Jennifer DavisPublished in: FLAIEC (2022)
Keyphrases
- learning experience
- science classroom
- science instruction
- middle school
- video games
- learning tools
- high school
- learning outcomes
- learning environment
- e learning
- learning process
- learning resources
- learning styles
- conceptual understanding
- mobile learning
- learning scenarios
- computer supported
- learning gains
- technology supported
- high school students
- attitudes toward
- learning algorithm
- m learning
- game play
- computer technology