Computers in the study of learning: BOGART - A discovery and induction program for games.
C. NewmanLeonard UhrPublished in: ACM National Conference (1965)
Keyphrases
- learning process
- inductive learning
- undergraduate students
- empirical studies
- learning algorithm
- computer skills
- reinforcement learning
- machine learning
- background knowledge
- supervised learning
- concept learning
- game programming
- computer programs
- computer assisted instruction
- game development
- pedagogical design
- training program
- learning agents
- learning theories
- secondary school
- teacher education
- digital games
- inductive inference
- active learning