The Untapped Potential of Virtual Reality in Rehabilitation of Balance and Gait in Neurological Disorders.
Emily A. KeshnerAnouk LamontagnePublished in: Frontiers Virtual Real. (2021)
Keyphrases
- virtual reality
- neurological disorders
- virtual environment
- augmented reality
- computer graphics
- computer animation
- virtual world
- virtual humans
- virtual museum
- multi sensory
- virtual reality technology
- three dimensional
- motion capture
- tangible user interface
- data visualization
- virtual reality environments
- pattern recognition