Development of Serious Game for the Upper Arms Rehabilitation: "Balance Ball Rhythm Game" Case Study.
Sung-Taek ChungSung-Wook ShinChang-joo LimPublished in: HCI (28) (2015)
Keyphrases
- serious games
- case study
- game development
- game engine
- design principles
- game play
- video games
- educational games
- computer games
- development process
- game design
- virtual environment
- design process
- adventure game
- software engineering
- learning scenarios
- business process
- game based learning
- communication skills
- digital games
- key features
- game playing
- path finding
- nash equilibrium
- databases
- social interaction
- virtual reality