Motivation based difficulty adaptation for therapeutic games.
Nadia HocineAbdelkader GouaïchInes Di LoretoMichelle JoabPublished in: SeGAH (2011)
Keyphrases
- game theory
- video games
- nash equilibrium
- learning agents
- computer games
- weighted majority
- game playing
- game tree search
- nash equilibria
- adaptation strategies
- dynamic adaptation
- information systems
- adaptive systems
- stochastic games
- data sets
- digital games
- adaptation process
- case based planning
- individual differences
- serious games
- turn taking