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Biofeedback-Controlled Video Games for Emotional Regulation.

Alexis EspinozaJoaquín LarraínFrancisco J. Gutierrez
Published in: HCI (37) (2023)
Keyphrases
  • video games
  • game play
  • learning experience
  • educational games
  • game design
  • game playing
  • computer games
  • learning tools
  • game based learning
  • commercial games
  • mathematics learning
  • e learning
  • heart rate
  • game engine