Creating VR Scenes Using Fully Automatic Derivation of Motion Vectors.
Kensuke HabukaYoshihisa ShinagawaPublished in: VR (2004)
Keyphrases
- fully automatic
- motion vectors
- motion estimation
- motion compensation
- video sequences
- video coding
- virtual reality
- fully automated
- semi automatic
- block matching
- compressed domain
- macroblock
- bit rate
- motion field
- mri data
- computational complexity
- motion estimation algorithm
- video data
- reference frame
- prediction error
- motion compensated
- motion compensated frame interpolation
- left ventricle
- error concealment
- computer vision
- high definition video
- frame rate
- block size
- dynamic scenes
- image sequences
- image quality
- frame interpolation
- multimedia