The use of emotions to create believable agents in a virtual environment.
Karthi SelvarajahDebbie RichardsPublished in: AAMAS (2005)
Keyphrases
- virtual environment
- virtual agents
- virtual characters
- synthetic characters
- intelligent virtual agents
- virtual reality
- virtual world
- computer graphics
- multi user
- physical environment
- virtual humans
- collision detection
- multi agent
- multi agent systems
- multiagent systems
- autonomous agents
- role play
- virtual space
- interaction model
- agent model
- real environment
- dynamic environments
- virtual learning environments
- e learning
- serious games
- physical space
- software agents
- haptic interaction
- three dimensional