Integrating centralized and peer-to-peer architectures to support interest management in massively multiplayer on-line games.
Emanuele CarliniLaura RicciMassimo CoppolaPublished in: Concurr. Comput. Pract. Exp. (2015)
Keyphrases
- peer to peer
- computer games
- knowledge management
- serious games
- management system
- decision support
- educational games
- information systems
- seamless integration
- peer to peer networks
- network management
- distributed environment
- digital libraries
- metadata
- service management
- parallel computing
- game playing
- decision making
- massively parallel
- overlay network
- online game
- peer to peer systems
- mobile games
- video streaming
- game design
- distributed computing
- video games