Serious Games for Cultural Heritage: the GaLA Activities.
Michela MortaraFrancesco BellottiRiccardo BertaChiara Eva CatalanoGiusy FiucciMinica Houry-PanchettiPanagiotis PetridisPublished in: VAST (Short and Project Papers) (2011)
Keyphrases
- cultural heritage
- serious games
- learning scenarios
- virtual environment
- digital libraries
- multimedia
- video games
- cidoc crm
- game engine
- intelligent tutoring
- educational games
- virtual museum
- game play
- digital objects
- communication skills
- educational tools
- web based technologies
- computer games
- game development
- digital archives
- game design
- heterogeneous collections
- digital collections
- knowledge society
- design principles
- learning processes
- digital games
- game based learning
- learning experience
- web based learning
- real world
- social skills
- online learning
- case study
- heritage objects