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Transfer of Juggling Skills Acquired in a Virtual Environment.
A. P. Hauge
C. S. Kragegaard
E. B. Kjæhr
Martin Kraus
Published in:
GRAPP/IVAPP (2013)
Keyphrases
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virtual environment
virtual reality
virtual world
computer graphics
multi user
knowledge transfer
learning processes
haptic interaction
physical environment
collision detection
virtual characters
interaction model
real time
transfer learning
virtual humans
subject matter
e learning
computer vision
social networks