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A Case Study on a Hedonic-Motivation System Adoption Model in a Game-Based Student Response System.
Pedro R. Palos-Sanchez
José Ramón Saura
Félix A. Martín-Velicia
Published in:
Int. J. Hum. Comput. Interact. (2024)
Keyphrases
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computational model
high level
formal model
mathematical model
learning process
learning environment
collaborative learning
em algorithm
conceptual model
neural network
student learning
management system
parameter estimation
objective function
statistical model
experimental data
learning tools
educational games