The N-Tuple bandit evolutionary algorithm for automatic game improvement.
Kamolwan KunanusontRaluca D. GainaJialin LiuDiego Perez LiebanaSimon M. LucasPublished in: CEC (2017)
Keyphrases
- evolutionary algorithm
- multi objective
- evolutionary computation
- optimization problems
- video games
- genetic algorithm
- differential evolution
- educational games
- multi objective optimization
- game theory
- simulated annealing
- function optimization
- mutation operator
- genetic programming
- game playing
- computer games
- fully automatic
- neural network
- lower bound
- user defined
- virtual environment
- game theoretic
- markov chain
- monte carlo tree search