Efficiency of Best Response Dynamics with High Playing Rates in Potential Games.
Stéphane DurandFederica GarinBruno GaujalPublished in: SIGMETRICS Perform. Evaluation Rev. (2018)
Keyphrases
- game playing
- computer games
- wide range
- online game
- high precision
- foreign language learners
- high efficiency
- dynamical systems
- games played
- multi player
- game players
- board game
- imperfect information
- computational complexity
- game theory
- computational efficiency
- case study
- game tree search
- game theoretic
- learning process
- card games