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Head Tracking Based Avatar Control for Virtual Environment Teamwork Training.
Stefan Marks
John A. Windsor
Burkhard Wünsche
Published in:
J. Virtual Real. Broadcast. (2012)
Keyphrases
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virtual environment
virtual world
virtual reality
head tracking
virtual training
serious games
computer graphics
interaction model
virtual humans
physical environment
training set
virtual characters
real time
test set
pose estimation
haptic interaction