A Particle Method for Fluid-Structure Interaction Simulations in Multiple GPUs.
Julián Becerra-SagredoLeonardo Di G. SigalottiJaime KlappPublished in: CARLA (2016)
Keyphrases
- cost function
- detection method
- synthetic data
- similarity measure
- preprocessing
- pairwise
- clustering method
- computational cost
- experimental evaluation
- optimization method
- dynamic programming
- significant improvement
- prior knowledge
- multiresolution
- probabilistic model
- support vector machine
- computationally efficient
- evolutionary algorithm
- objective function
- reinforcement learning
- high precision
- data sets