An investigation of the effects of game difficulty on player enjoyment.
Justin T. AlexanderJohn SearAndreas OikonomouPublished in: Entertain. Comput. (2013)
Keyphrases
- game play
- video games
- serious games
- positive effects
- imperfect information
- repeated games
- multi player
- virtual world
- game players
- game mechanics
- game playing
- computer games
- board game
- educational games
- game design
- card game
- two player games
- computer poker
- boolean games
- game theory
- learning experience
- massively multiplayer online role playing games
- pure nash equilibria
- human players
- game based learning
- online game
- optimal strategy
- game theoretic
- evaluation function
- social networks
- opponent modeling
- nash equilibrium
- minimax search
- incomplete information
- e learning