Ati the Etruscan: a transmedia CG character for educational storytelling.
Antonella GuidazzoliMaria Chiara LiguoriSilvano ImbodenDaniele De LucaGiovanni BellaviaLuigi VerriPublished in: SIGGRAPH ASIA Symposium on Education (2016)
Keyphrases
- digital storytelling
- card game
- serious games
- computer games
- e learning
- civil engineering
- educational technology
- perfect information
- distance education
- educational games
- printed characters
- handwritten characters
- imperfect information
- educational institutions
- video games
- virtual environment
- multimedia
- optical character recognition
- chinese characters
- character recognition
- learning technologies
- formal education
- mobile devices