Making Lab Sessions Mandatory - on Student Work Distribution in a Gamified Project Course on Market-Driven Software Engineering.
Markus BorgPublished in: CSEE&T (2020)
Keyphrases
- software engineering
- software projects
- software development
- computer science curriculum
- requirements elicitation
- engineering students
- case study
- nsf funded
- artificial intelligence
- requirements engineering
- stock market
- object oriented
- semester long
- learning environment
- design patterns
- development process
- software systems
- student learning
- student teams
- curriculum development
- software maintenance
- learning process
- systems development
- student model
- relational databases
- educational settings
- software engineers
- programming language
- tutoring system
- supply chain
- project management
- software architecture
- knowledge management