Real-time augmented reality shopping platform for studying consumer cognitive experiences.
Jasmina StoyanovaRicardo GonçalvesAntónio CoelhoPedro Quelhas BritoPublished in: exp.at (2013)
Keyphrases
- virtual humans
- augmented reality
- virtual reality
- real time
- markerless
- mixed reality
- live video
- real environment
- camera tracking
- computer generated imagery
- head mounted display
- virtual objects
- online shopping
- real scenes
- learning games
- minimally invasive
- computer generated images
- promising experimental results demonstrate
- mobile phone
- user interface
- computer animation
- high fidelity
- human computer interaction
- vision system