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Some applications of Loop-subdivision wavelet tight frames to the processing of 3D graphics.
Xuezhang Liang
Yao-Hong Xue
Qiang Li
Published in:
Vis. Comput. (2011)
Keyphrases
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multiresolution
wavelet transform
real time
lower bound
data processing
information processing
virtual reality
data sets
multiscale
upper bound
virtual environment
basis functions
multiresolution analysis
multi fractal