Influences of inter-stream synchronization errors among haptic media, sound, and video on quality of experience in networked ensemble.
Qi ZengYutaka IshibashiNorishige FukushimaShinji SugawaraKostas E. PsannisPublished in: GCCE (2013)
Keyphrases
- multimedia
- streaming video
- video data
- multimedia processing
- digital video
- media processing
- high quality
- audio video
- multimedia data
- perceived quality
- real time
- media streams
- video sequences
- video content
- streaming services
- data streams
- feature selection
- neural network
- quality assessment
- quality metrics
- high fidelity
- media content
- continuous media
- video analysis
- ensemble methods
- user experience
- video streams
- virtual environment
- training set
- digital media
- video processing
- ensemble learning
- cross media
- multimedia content
- event detection
- sliding window
- space time
- audio visual content