Negative Momentum for Improved Game Dynamics.
Gauthier GidelReyhane Askari HemmatMohammad PezeshkiGabriel HuangRémi Le PriolSimon Lacoste-JulienIoannis MitliagkasPublished in: CoRR (2018)
Keyphrases
- computer games
- game theory
- positive and negative
- multi agent simulation
- dynamical systems
- virtual world
- video games
- nash equilibrium
- improved algorithm
- learning rate
- game theoretic
- dynamic model
- minority game
- two player games
- cooperative game
- monte carlo tree search
- game design
- database
- learning experience
- website
- data sets