Cultural Difference on Team Performance Between Chinese and Americans in Multiplayer Online Battle Arena Games.
Huiwen WangBang XiaZhe ChenPublished in: HCI (13) (2015)
Keyphrases
- online game
- role playing game
- computer games
- educational games
- multi player
- game play
- serious games
- cross cultural
- online learning
- united states
- imperfect information
- game playing
- international business
- video games
- game based learning
- mobile games
- foreign language
- team members
- game theory
- real time
- word segmentation
- game development
- game design
- keyword extraction