High-level Scenario Editing for Serious Games.
Casper van EstRonald PoelmanRafael BidarraPublished in: GRAPP (2011)
Keyphrases
- serious games
- high level
- low level
- virtual environment
- video games
- intelligent tutoring
- computer games
- game engine
- educational games
- game design
- game play
- design principles
- usability testing
- learning scenarios
- real world
- game development
- social skills
- learning processes
- higher level
- game based learning
- educational tools
- data structures and algorithms
- communication skills
- virtual characters
- learning experience
- game playing
- source code
- reinforcement learning
- learning algorithm
- machine learning