An Approach of Indoor Exercise: Kinect-Based Video Game for Elderly People.
Zhe LiuChen LiaoPilsung ChoePublished in: HCI (19) (2014)
Keyphrases
- video games
- indoor environments
- daily life
- fall detection
- learning experience
- ambient intelligence
- depth map
- computer games
- game play
- educational games
- game playing
- point cloud
- depth video
- depth cameras
- depth information
- game based learning
- depth data
- game development
- serious games
- smart home
- learning tools
- game design
- depth images
- home care
- indoor navigation
- ambient assisted living
- outdoor environments
- mobile robot
- activity recognition
- game engine
- case study
- independent living
- commercial games
- machine learning