3D GrabCut: Interactive Foreground Extraction for Reconstructed 3D Scenes.
Gregory P. MeyerMinh N. DoPublished in: 3DOR@Eurographics (2015)
Keyphrases
- d scene
- foreground and background
- realistic rendering
- single image
- image based rendering
- moving camera
- depth map
- optical flow
- foreground objects
- computer graphics
- foreground background
- planar surfaces
- natural image matting
- photorealistic
- scene representation
- graph cuts
- bounding box
- image processing
- background subtraction
- user interaction
- view dependent
- viewpoint
- frame rate
- feature vectors
- moving objects