Using Serious Games to Train Adaptive Emotional Regulation Strategies.
Mariano Alcañiz RayaAlejandro Rodríguez OrtegaBeatriz ReyElena ParraPublished in: HCI (22) (2014)
Keyphrases
- serious games
- virtual characters
- virtual environment
- adaptive strategies
- video games
- educational games
- game engine
- communication skills
- educational tools
- learning scenarios
- real world
- game design
- usability testing
- intelligent tutoring
- artificial intelligence
- data structures and algorithms
- game development
- information technology
- social networks
- learning processes
- knowledge base
- computer games