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Analysis of Sociocultural Constructs Applicable to Blue Force Teams: Increasing Fidelity from Pencil and Paper and Video Tests to Virtual Environments.

David ScribnerPete GrazaitisAsi AnimashaunJock GrynovickiLauren Reinerman-Jones
Published in: HCI (11) (2015)
Keyphrases
  • virtual environment
  • virtual world
  • virtual reality
  • video analysis
  • computer graphics
  • multi user
  • physical environment
  • social networks
  • learning systems
  • augmented reality