On the Convexity of Precedence Sequencing Games.
Herbert HamersFlip KlijnBas van VelzenPublished in: Ann. Oper. Res. (2005)
Keyphrases
- game theory
- computer games
- video games
- game play
- game theoretic
- nash equilibrium
- perfect information
- learning games
- imperfect information
- digital convexity
- precedence relations
- weighted majority
- monte carlo tree search
- precedence constraints
- nash equilibria
- game playing
- game design
- serious games
- educational games
- partial order
- learning agents
- game tree search
- human computation
- resource constraints